"Bleach: Brave Souls" Official Website Updated with Over 135 Character Profiles

2022-06-30 18:25:43 By : Ms. Tina Zheng

KLab Inc., a leader in online mobile games, announced that its hit 3D action game Bleach: Brave Souls currently available on smartphones, PC, and PlayStation 4, will receive a massive update to the official English website on June 23rd .

The update will add special character pages to introduce more information on the all-star cast of characters exclusively for English audiences.

There will be visual profiles and special move videos added for more than 135 characters including Ichigo Kurosaki and Rukia Kuchiki. Don't miss out on this chance to meet the many characters from the world of Bleach.

Now is a great time to check out the official English website.

Bleach: Brave Souls Official Website: https://www.bleach-bravesouls.com/en/

The world of mega-hit manga and anime Bleach comes to life in this exciting 3D action game! Build a team using your favorite characters from the Bleach universe.

Platform: iOS /Android™/PC/PS4™

PC (Steam) Support: Windows 8, Windows 8.1, Windows 10 (64-bit OS Required)

PC (Bluestacks) Support: Windows 7+ (34-bit/64-bit OS) *Not compatible with Mac/Linux. *The game might not run on some computers.

Price: Free-to-play (In-game purchases available)

Official Website: https://www.bleach-bravesouls.com/en/

Official Twitter Account: @bleachbrs_en

Official Facebook Page: https://www.facebook.com/BleachBS.en

Official YouTube Channel: https://www.youtube.com/channel/UC1QJ4uNQeijEx0jlo4nqauA

Official Discord: https://discord.com/invite/bleachbravesouls

Copyright: © Tite Kubo/Shueisha, TV TOKYO, dentsu, Pierrot © KLabGames

App Store : https://itunes.apple.com/app/id1003168863 Google Play: https://play.google.com/store/apps/details?id=com.klab.bleach Steam: https://store.steampowered.com/app/1201240/BLEACH_Brave_Souls PlayStation Store: https://store.playstation.com/concept/10002097

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East Side Games Group (TSX: EAGR) (OTC: EAGRF) (" ESGG " or the " Company "), Canada's leading free-to-play mobile game group, in collaboration with Universal Games and Digital Platforms, announced today the worldwide launch of The Office: Somehow We Manage on iOS and Android. The free-to-play idle game is inspired by NBC's critically acclaimed, Emmy® Award-winning U.S. version of The Office which is now streaming exclusively on Peacock.

Watch the launch trailer here .

" The Office: Somehow We Manage offers players the chance to immerse themselves in iconic moments from the series and connect with their favorite characters like never before," said Darcy Taylor , Chief Executive Officer of ESGG. "Fans of The Office will absolutely feel the nostalgia through this new game."

" The Office: Somehow We Manage reimagines the cast as vibrant, animated characters for the first time, bringing a fresh new experience to The Office fans everywhere," said Jim Molinets , SVP of Production, Universal Games and Digital Platforms. "The game will transport players into well-known and hilarious episodes that have resonated with so many over the years and let them 'clock in' even more time with their favorite Dundler Mifflin employees."

The Office: Somehow We Manage will allow fans to relive memorable moments from the show like they've never seen them before - animated, all while tapping their way to record profits to save the Scranton Branch from downsizing. Featuring accessible gameplay for all types of players, this narrative idle tapper will give players the chance to unlock and upgrade iconic characters and their desks all the while participating in monthly special events for additional in-game rewards.

COLLECT ICONIC CHARACTERS IN GAME Tap, upgrade, and build desks for favorite characters from the hit NBC comedy The Office , including Prison Mike, Farmer Dwight, Pretzel Day Stanley, and of course, Three Hole Punch Jim, all appearing in animated form for the first time.

RELIVE MEMORABLE EPISODES FROM THE OFFICE [U.S.] Click through memorable episodes in this free-to-play game, like "The Dundies" and "Dinner Party." Take a seat in Michael's office, get in line for Pretzel Day, or spend the weekend at Schrute Farms. Oh, and watch out for Kevin's famous chili! Additional episodes from all nine seasons of the show will be added to the game on a regular basis.

SPECIAL EVENTS In-game events will introduce new versions of characters and more memorable moments, along with weekly and monthly special events inspired by elements from the show.

EARN IN-GAME REWARDS TO KEEP THE BRANCH AFLOAT Manage Dunder Mifflin Scranton with the help of the whole branch! Get new leads and tap away as the in-game rewards start rolling in. Just make sure Michael doesn't spend the surplus on a new plasma TV!

Players can now run the world's best mid-size regional paper company branch in The Office: Somehow We Manage , available now on iOS and Android.

Visual assets for the game, including key art and logos, can be found in the online press kit .

ABOUT EAST SIDE GAMES GROUP

East Side Games Group (formerly operating under the name "LEAF Mobile Inc.") is a leading free-to-play mobile game group, creating engaging games that produce enduring player loyalty. Our studio groups entrepreneurial culture is anchored in creativity, execution, and growth through licensing of our proprietary Game Kit software platform that enables professional game developers to greatly increase the efficiency and effectiveness of game creation in addition to organic growth through a diverse portfolio of original and licensed IP mobile games that include: Archer: Danger Phone, Bud Farm Idle Tycoon, Cheech & Chong Bud Farm , The Goldbergs: Back to the 80s, It's Always Sunny: The Gang Goes Mobile and Trailer Park Boys Grea$y Money , RuPaul's Drag Race Superstar and T he Office: Somehow We Manage .

We are headquartered in Vancouver, Canada and our games are available worldwide on the App Store and Google Play. For further information, please visit: www.eastsidegamesgroup.com and join our online communities at LinkedIn , Twitter , Facebook , and Instagram .

Additional information about the Company continues to be available under its legal name, LEAF Mobile Inc., at www.sedar.com .

ABOUT NBC'S THE OFFICE

Produced by Universal Television in association with Deedle-Dee Productions and Reveille Productions, The Office is a groundbreaking mockumentary television series that follows the daily lives of the employees of the Scranton branch of Dunder Mifflin, a fictional paper company. All nine seasons of the Emmy® Award-winning series are available exclusively on Peacock.

Peacock is NBCUniversal's streaming service. Peacock delivers a world-class slate of exclusive originals, on-demand libraries of hit TV shows, plus critically acclaimed films from the vaults of Universal Pictures, Focus Features, DreamWorks Animation, Illumination and Hollywood's biggest studios. In addition, Peacock taps into NBCUniversal's unmatched ability to deliver a broad range of compelling topical content across news, sports, late-night, Spanish-language and reality. NBCUniversal is a subsidiary of Comcast Corporation.

ABOUT UNIVERSAL GAMES AND DIGITAL PLATFORMS

Universal's Games and Digital Platforms group leverages the vast portfolio of IP and characters from NBCUniversal. The Games and Digital Platforms group is a business unit of Universal Brand Development, which is chartered with globally expanding the company's intellectual properties, franchises, characters and stories through innovative physical and digital products, content, and consumer experiences. The company's extensive portfolio includes properties created by Universal Pictures, Illumination, DreamWorks Animation and NBCUniversal Television and Streaming. Universal Brand Development is part of NBCUniversal, a subsidiary of Comcast Corporation. www.universalbranddevelopment.com .

Certain statements in this release are forward-looking statements, which reflect the expectations of management regarding the proposed transactions described herein. Forward-looking statements consist of statements that are not purely historical, including any statements regarding beliefs, plans, expectations or intentions regarding the future. Such statements are subject to risks and uncertainties that may cause actual results, performance or developments to differ materially from those contained in the statements. No assurance can be given that any of the events anticipated by the forward-looking statements will occur or, if they do occur, what benefits the Company will obtain from them. These forward-looking statements reflect management's current views and are based on certain expectations, estimates and assumptions which may prove to be incorrect. A number of risks and uncertainties could cause our actual results to differ materially from those expressed or implied by the forward-looking statements, including factors beyond the Company's control. These forward-looking statements are made as of the date of this news release.

SOURCE East Side Games Group

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First Place Winner "Inner Room" Claims $25,000 Prize from Among 100+ Entries Spotlighting Game-Forward Treatments for Stress, Depression and Anxiety

DeepWell Digital Therapeutics (DTx) has revealed the winners of the company's inaugural Mental Health Game Jam, hosted in partnership with Global Game Jam. Bringing together a community of global developers to create valuable therapeutic experiences through games, DeepWell's Mental Health Game Jam was created to inspire games that can entertain while simultaneously addressing stress, anxiety, and depression and foster support and understanding for those dealing with mental health challenges.

Judged by a trusted panel of game industry luminaries and medical veterans – including Shahid Ahmad , Rami Ismail , Dr. Leeza Maron , American McGee, Alanah Pearce and Dr. Anne Marie Porter – across multiple criteria including gameplay, treatment mechanics, and furthering of understanding for mental health issues, DeepWell is proud to announce the first class of winners from more than 100 games submitted:

DESCRIPTION: "Inner Room is a game where you play three days of lockdown as a person dealing with depression, where his place of true elaboration is in his dreams. When awake, our main character must complete the most mundane tasks – waking up, eating, showering, and opening a window. In any typical game, these tasks would require just one click. Now you will need your whole keyboard to sort them out."

LINK: https://byebyesama.itch.io/inner-room

GAME: Biotopîco DEVELOPER: Everyday Lemonade

DESCRIPTION: "In Bíotópico, players can grow real trees using the Oxygen resource that is produced from their breath practice. We're partnering with OneTreePlanted.org to plant a physical tree on the player's behalf each time a digital tree is grown."

LINK: https://everydaylemonade.itch.io/biotopico

DESCRIPTION: "Fumble is a puzzle game about how it feels to struggle to talk. It tells the story of someone suffering from social anxiety without realising it… The gameplay acts as a playable metaphor of social anxiety and offers what we believe is one possible representation of what it feels like to have the condition."

LINK: https://namidasai.itch.io/fumble

"We truly believe in the power of games to help treat mental illness," said Mike Wilson , co-founder, DeepWell DTx. "It goes to show that the games community recognizes that games are and can be good for you, and we are excited about taking the first steps to making games that can serve as both entertainment and with therapeutic value."

In addition to the winners, DeepWell and Global Game Jam have also cited several others competitors for distinction as best-in-category finalists across a number of categories:

"Most Educational" – Game: "Balance It Out" | Developer: lukeamer | Link "Most Innovative" – Game: " Can You ?" | Developer: devbymark | Link "Most Engaging" – Game: "Mockingzen" | Developer: havana24 | Link "Most Accessible" – Game: "Bottles" | Developer: zrrz111 | Link "Best Art" – Game: "Mood Farm" | Developer: Peregon | Link "Best Audio" – Game: "Inner Room" | Developer: byebyesama | Link

The full list of games created during the month of May for the challenge can be found on the Global Game Jam's itch.io page for free public access here .

Founded by Devolver Digital co-founder Mike Wilson and medtech innovator Ryan Douglas , DeepWell DTx) is a first-of-its-kind video game publisher and developer dedicated to creating best-in-class gameplay that can simultaneously entertain and deliver, enhance and accelerate treatment for an array of globally pervasive health conditions. DeepWell is backed by a team of more than 40 industry-leading creators, game designers, scientists and medical researchers, coming together to prove the power of games in addressing mental health.

For the latest updates, please visit DeepWellDTx.com .

About DeepWell DTx DeepWell is a video game developer and publisher dedicated to making games that are simultaneously world-class entertainment, as well as therapeutic for a myriad of health concerns. Founded by game industry veteran Mike Wilson and medtech innovator Ryan Douglas , the company is guided by an advisory board of more than 40 industry-leading creators, game designers, scientists, and medical researchers.

Media Contacts fortyseven communications - deepwell@fortyseven.com DeepWell PR – press@deepwelldtx.com

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NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase" or the "Company"), one of China's leading internet and online game services providers, today announced that its board of directors has appointed Ms. Grace Hui Tang as a new independent director, effective as of July 1, 2022 . As a result of this appointment, the Company's board of directors will consist of six members, five of whom are independent and two of whom are female.

Ms. Tang will also serve as the chairperson of the audit, compensation and nominating committees of the board as well as a member of the board's environmental, social and governance committee. With these appointments and certain other changes to such committees which are effective as of July 1, 2022 , the committees will be comprised of the following independent directors:

Audit Committee : Grace Hui Tang (chair), Alice Cheng and Joseph Tong

Compensation Committee : Grace Hui Tang (chair), Alice Cheng and Joseph Tong

Nominating Committee : Grace Hui Tang (chair), Alice Cheng and Joseph Tong

Environmental, Social and Governance Committee : Alice Cheng (chair), Grace Hui Tang and Joseph Tong

Ms. Tang worked at PricewaterhouseCoopers for more than 30 years, including approximately 19 years as an audit partner in Hong Kong and Chinese mainland, until her retirement in 2020. At PricewaterhouseCoopers, Ms. Tang was responsible for the audits of numerous public and private companies in Hong Kong , Chinese mainland and other jurisdictions. Since 2009, she has also been a professor at the Guanghua School of Management of Peking University where she teaches courses on accounting and auditing for the graduate school of the accounting department and on career development. In addition, Ms. Tang serves as an independent director of Textainer Group Holdings Ltd. (NYSE: TGH), Brii Biosciences Ltd. (HKEX: 2137) and Elkem ASA (OSLO: ELK). Ms. Tang received a bachelor's degree in accounting from the University of Utah and an MBA degree from Utah State University .

"We are pleased to have Grace join our board. Her deep expertise in accounting, finance and business management, as well as her well-respected career distinguished by her commitment and diligence, make her the perfect fit for our board and our business," said Mr. William Ding , CEO and Director of NetEase. "Grace's onboarding also represents a milestone in our efforts to continue strengthening and diversifying our corporate governance. We appreciate the valuable support from each of our directors and we believe our new board team will continue to guide NetEase to grow and innovate."

As a leading internet technology company based in China , NetEase, Inc. (NASDAQ: NTES and HKEX: 9999, "NetEase") provides premium online services centered around innovative and diverse content, community, communication and commerce. NetEase develops and operates some of China's most popular mobile and PC games. In more recent years, NetEase has expanded into international markets including Japan and North America . In addition to its self-developed game content, NetEase partners with other leading game developers, such as Blizzard Entertainment and Mojang AB (a Microsoft subsidiary), to operate globally renowned games in China . NetEase's other innovative service offerings include the majority-controlled subsidiaries Youdao (NYSE: DAO), China's leading technology-focused intelligent learning company, and Cloud Village (HKEX: 9899), also known as NetEase Cloud Music , China's leading online music content community, as well as Yanxuan , NetEase's private label e-commerce platform. For more information, please visit: http://ir.netease.com/ .

Contact for Media and Investors:

Margaret Shi Email: ir@service.netease.com Tel: (+86) 571-8985-3378 Twitter: https://twitter.com/NetEase_Global

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11 Artists & Bands Performed at SHOWCASE to Large Audiences

The series of Golden Melody Festival events executed by Taiwan Television Enterprise officially closed on June 26th . This year, exhibitions were curated around two themes: Music X Drama and Music X Games. Golden Melody Festival events included international conferences, workshops, business matchmaking events, a GMA SHOWCASE Concert, and a biz-matching program. The events attracted people across the music, film, and gaming industry. International speakers attended many of the events through video conferencing, sharing with their peers in Taiwan their practical experiences abroad and the industry landscape. OST Yeram LIM of South Korea's CJ ENM, CEO Mark Frieser of U.S.'s Sync Summit, and Chairman Gary Calamar of GO Music shared their experiences creating film scores. Garry Schyman an award-winning American composer, dissected the background of gaming music and gave students of the master workshop a professional critique of their work. Alongside many top professionals in Taiwan's film and gaming industry, Garry Schyman also explored his experiences and challenges when creating music and integrating scores with the film. Their discussions were invaluable to participants. A total of 259 businesses attended the 2022 GMA.

The GMA SHOWCASE Concert, highly anticipated by music fans, was a three-day festivity. Mixer, recipient of the Best Band Award at the 25th GMA, kicked off the first day with an invigorating performance. Lead singer Wu Shenghao shared that they were "incredibly honored to return to Kaohsiung for the Golden Melody Festival and happy that the world gets to see a little bit more of Kaohsiung." In 2022, Mixer also welcomed their tenth anniversary with a surprise announcement: a new album and concert in the works. ?te, known for her lazy drawl, revealed that she's still looking forward to her first performance at a music festival abroad, shouting on stage to "Give me a change!" Cosmospeople, having been out of the stage lights for a while, was especially excited about their performance at the GMA SHOWCASE Concert and announced that they will be holding a concert at the end of the year, also in Kaohsiung. On the second day, the duo JADE delivered seven songs in their stunning on-stage performance and expressed their gratitude to music festivals in Taiwan : "The current landscape of Taiwanese bands was nurtured by the many outstanding music festivals of Taiwan ." Indigenous singer Sauljaljui opened her performance with a nose flute solo and invited the audience to sing with her in her native tongue. Sauljaljui unleashed her musical prowess and used four different instruments during her performance. She closed her performance with "Singing for Each Other," a lighthearted but moving song. Last on was Best Band nominee - Flesh Juicer. When asked about their nomination, all five of the members said that were "very happy." Flesh Juicer closed the second day with an infectious performance filled with captivating videos and stunning lights.

OVDS opened the third day with an enlivening performance and expressed that "the GMA has fostered the music industry in Taiwan for a very long time and continued to propel musicians forward. It is a very valuable award. Last year's GMA nomination prompted us to reassess why we first became musicians." Last but not least, Sweet John from Tainan closed the show with their natural vocals. The band expressed an interest in performing in Japan and shared their disappointment with their delayed concert in Australia . Lastly, they expressed their wishes to meet their fans as soon as possible. In addition to musicians and bands from Taiwan , the GMA also invited Saji from Hokkaido, Japan , Bonander from Sweden , and Paolo Sandejas from the Philippines to perform online for the Golden Melody Festival audience. The three musicians were recommended by global strategic alliance partners and delivered incredible performances.

Please visit the official GMA website, follow us on Facebook, or GMA YouTube Channel for more information on the 2022 Golden Melody Festival events.

Golden Melody Festival Clips: https://youtu.be/wkKA3BVQML4 GMA website: https://gma.tavis.tw/GM33/index.htm GMA Facebook page: https://www.facebook.com/GMAGMF

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X1 Esports & Entertainment (CSE: XONE) (" X1 " or the " Company "), a games & media portfolio company is pleased to announce that its shares will begin trading on June 30, 2022 on the Canadian Securities Exchange (the " Exchange "). X1 will trade under the stock ticker symbol "XONE".

"We could not be more proud of our organization in reaching this milestone of listing on the Canadian Securities Exchange," said X1 Chief Executive Officer Mark Elfenbein . "In addition to our existing assets, there is a great opportunity to acquire companies within the games and creator economy markets that we believe can benefit tremendously from being a part of the X1 ecosystem."

The Company has completed its initial public offering (the " Offering ") for aggregate gross proceeds of $3,111,669, consisting of the sale of 6,914,820 units (each a " Unit ") at a price of $0.45 per Unit. The Offering was completed pursuant to a final prospectus dated May 19, 2022 (the " Prospectus "). Each Unit consisted of one (1) common share in the capital of the Company (a " Common Share ") and one (1) common share purchase warrant (a " Warrant "). Each Warrant will be exercisable for 2 years to purchase an additional Common Share at a price of $0.70.

A cash commission of $140,854 was paid to the Company's agent, Research Capital Corporation (the " Agent ") as well as a corporate finance fee of $30,000, which was paid through the issuance of 66,667 Units, plus applicable taxes paid in cash. In addition, the Agent and its selling group members received 313,007 non-transferable agent's options to acquire up to 313,007 Common Shares at a price of $0.70 per Common Share until June 29, 2024.

Proceeds from the Offering are expected to further the Company's objectives as disclosed in the Prospectus, which is available under the Company's SEDAR profile at www.sedar.com.

About X1 The Company is an esports portfolio company which owns and operates a growing esports franchise, RixGG. The business of the Company is the competitive playing of video games by teams for cash prizes, and operations ancillary to such competition, such as merchandising and the hosting of tournaments.

For more information on the Company, visit www.X1Esports.com or email info@X1Esports.com.

Contact Mark Elfenbein, CEO Mark@X1Esports.com

The CSE does not accept responsibility for the adequacy or accuracy of this news release.

Cautionary Statement This news release contains certain forward-looking information and forward-looking statements within the meaning of applicable securities legislation (collectively "forward-looking statements"). The use of any of the words "will", "intends" and similar expressions are intended to identify forward-looking statements. These statements involve known and unknown risks, uncertainties and other factors that may cause actual results or events to differ materially from those anticipated in such forward-looking statements. Such forward-looking statements should not be unduly relied upon. Actual results achieved may vary from the information provided herein as a result of numerous known and unknown risks and uncertainties and other factors. The Company believes the expectations reflected in those forward-looking statements are reasonable, but no assurance can be given that these expectations will prove to be correct. The Company does not undertake to update these forward-looking statements, except as required by law.

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X1 Esports & Entertainment (CSE: XONE) (“X1” or the “Company”), a games & media portfolio company is pleased to announce that its shares will begin trading on June 30, 2022 on the Canadian Securities Exchange (the “Exchange”). X1 will trade under the stock ticker symbol “XONE”.

“We could not be more proud of our organization in reaching this milestone of listing on the Canadian Securities Exchange,” said X1 Chief Executive Officer Mark Elfenbein. “In addition to our existing assets, there is a great opportunity to acquire companies within the games and creator economy markets that we believe can benefit tremendously from being a part of the X1 ecosystem.”

The Company has completed its initial public offering (the “Offering”) for aggregate gross proceeds of $3,111,669, consisting of the sale of 6,914,820 units (each a “Unit”) at a price of $0.45 per Unit. The Offering was completed pursuant to a final prospectus dated May 19, 2022 (the “Prospectus”). Each Unit consisted of one (1) common share in the capital of the Company (a “Common Share”) and one (1) common share purchase warrant (a “Warrant”). Each Warrant will be exercisable for 2 years to purchase an additional Common Share at a price of $0.70.

A cash commission of $140,854 was paid to the Company’s agent, Research Capital Corporation (the “Agent”) as well as a corporate finance fee of $30,000, which was paid through the issuance of 66,667 Units, plus applicable taxes paid in cash. In addition, the Agent and its selling group members received 313,007 non-transferable agent’s options to acquire up to 313,007 Common Shares at a price of $0.70 per Common Share until June 29, 2024.

Proceeds from the Offering are expected to further the Company’s objectives as disclosed in the Prospectus, which is available under the Company’s SEDAR profile at www.sedar.com.

About X1 The Company is an esports portfolio company which owns and operates a growing esports franchise, RixGG. The business of the Company is the competitive playing of video games by teams for cash prizes, and operations ancillary to such competition, such as merchandising and the hosting of tournaments.

For more information on the Company, visit www.X1Esports.com or email info@X1Esports.com.

Contact Mark Elfenbein, CEO Mark@X1Esports.com

The CSE does not accept responsibility for the adequacy or accuracy of this news release.

Cautionary Statement This news release contains certain forward-looking information and forward-looking statements within the meaning of applicable securities legislation (collectively “forward-looking statements”). The use of any of the words “will”, “intends” and similar expressions are intended to identify forward-looking statements. These statements involve known and unknown risks, uncertainties and other factors that may cause actual results or events to differ materially from those anticipated in such forward-looking statements. Such forward-looking statements should not be unduly relied upon. Actual results achieved may vary from the information provided herein as a result of numerous known and unknown risks and uncertainties and other factors. The Company believes the expectations reflected in those forward-looking statements are reasonable, but no assurance can be given that these expectations will prove to be correct. The Company does not undertake to update these forward-looking statements, except as required by law.

Alex Bentley the famed American professional basketball player and metaverse enthusiast recently purchased $40k worth of property and digital assets inside LootMogul's metaverse.

LootMogul is an influencer-led sports metaverse gaming platform powered by exclusive properties (Lands, Stadium, Arenas, etc.), NFTs, and token rewards for the sports community.

Alex Bentley purchased ad spaces and seats within the metaverse in the form of NFTs. All these NFTs come with functional utilities and in-real life benefits.

" As a fellow member of the crypto community, I'm incredibly excited to be joining the LootMogul family! The brilliant minds and extraordinary people at LootMogul have created a platform that athletes, fans and sports enthusiasts will absolutely love and enjoy. The endless capabilities and opportunities in the world of VR gets me excited to do my part and make my mark in the metaverse's ambitious future ." Alex Bentely (AB)

With its first ever metaverse stadium, LootMogul offers the users to own assets like Ad Spaces and Seats in the form of NFTs. Buying these NFTs also gives lifetime ownership rights to the buyer.

All these NFTs come with the following utilities and openly tradeable on OpenSea:

LootMogul has first mover advantage in this fast-growing $800B industry and has partnered with more than 184 professional athletes from NBA, NFL, MLB, eSports etc. and 1.5M+ high-school and college athletes.

LootMogul is expanding the web3 community by bringing web2 gamers and sports fanatics to the metaverse with a play-to-earn model, real-world perks, experiences, and NFT collections.

Companies or Gaming guilds can own or lease NFT stadiums, seats, banners, celebrity avatars, game power, wearables etc. for their community and organize special events during NBA all-star weekend, NFL Superbowl, World Championship etc with real world sports celebrities.

Alex Bentley - https://www.wnba.com/player/alex-bentley/

LootMogul Metaverse - https://lootmogul.com/metaverse

LootMogul community - https://www.instagram.com/lootmogul /

Claim NFT Seat in LootMogul's Los Angeles Basketball Stadium

Logo: https://mma.prnewswire.com/media/1743130/LootMogul_Logo.jpg

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